Rules

Battle is on a 4x4 grid if 1v1,and with each increasing fighter it increases by 1x1.

Amount of actions per turn is corresponded to the speed of the character, if all characters have the same speed everyone has 3 actions. If else, lowest speed has 3 action and everyone else an extra action for every 10x speed of the slowest character.

All actions are happening at the same time (1st action of char A is happening as the 1st action of char B).

Each Characters Skill (beginning powerlevel is 1000) is allocated among 4 stats: Strength (modifier of damage of physical abilities) Endurance (increases the amount of health you have) Speed (if you have higher speed than the opponent you have more actions per turn) Ki (increases the amount of ki you have.when using ki abilities 1 Ki = 5 damage)

Speed of Attacks is divided into: Very Slow Slow Normal Speed Fast Very Fast

Clashes happen when two beams hit each other,

next turn you can put any amount of extra ki into the attack, or vanish away from the clash for 50% your max ki,

the loser of the clash takes damage equal to the beam ki combined

Limit Break charging: 1 per 1 point of damage dealt 1 per 1 point of damage blocked 1 per 3 points of damage taken

You can learn supers and ultimates from NPCs,or from other players at 10x PL requirement

You get a Zenkai if you win a fight with less than 25% health left (20%) or if you lose a fight but survive (10%)

You get knocked unconscious at 0% HP, and die at -25%